Heartless Weekend Devlog #3 | Come test it and be a part of the game!


Resume:

If ya don't want to read all this big ass text just read this, ok?

Sup everybody!
     i'm here to announce yall that there's an test version coming now for all the Windows folks! Hey there mobile players, do not be afraid there it will be an test version for android too, but only in the pre-alpha release, not in the beta allright? Keep in mind that releasing an game for 2 platforms that are so diferent takes an good effort and time too, so keeping in mind that i'm working on this project for a jam i will only upload beta tests for the Windows players! 
    In this test there will be only implements on the allready implemented systems and even an new feature, the pager! I allready talked about it 2 devlogs ago, so take a look there allright? there's an minimap now, and in the future you will be able to reduce minimap's zoom and it will be available in more environments too!
    There are some map's improvements and a filter improving!
    And now the best part, play it, if you discover any bugs you will be rewarded by having your name put in the game, and till the end if you be the one that help's the most there will be an NPC made out of you! So take screenshot of errors, report bugs for me there or in the main page, or even in my discord: @Senhor_Imperador

Now for the readers only:

Not that you have to read this to be a reader but shurely to be a real fan of the game LoL.

Hey folks!
   How yall doing? i hope yall are fine, if don't do not be afraid to share your difficulty there or in my Discord: @Senhor_Imperador , Now let's talk bout the game shall we? In this update i've reworked in a lot of the old codes, now redoing it more efficiently and even improving it's performance! for example there's an traffic improving and now the traffic is less impactant in the perfomance, and, the drivers will be less likely to take strange paths, like doing eternal 0s in the middle of the street, LoL.
   Early on the development of the game there were something that i did without expecting the game to be continued, but for my surprise, everyone that tested Heartless (this project) and Reflekour (My main project) had said to like it more this project so in order to improve myself and keep yall entertained in the mean time, i decided to take a time to focus in working only with Heartless! But, because i did'nt expected this game to be such of a succes, i had some problem in continuing some of the project's codes, for example the cutscenes, wich believe it or not i will have to redo it all, and even the guns system, but it's ok i like doing it!
    The pager system was surely one of the major news of this "update", now if you press "ESC", a pause menu, made to feel like an old pager will pop up in the screen, there you will receive mission hints and other charachters reminders and e-mails, oh yeah, you can save there too!
   The minimap too is an big improvement but this one i have'nt worked too much yet, because i foccused in correcting bugs and others system's code errors! Yet i did somewhat of an good working minimap system, test by yourself an judge it plz!
    In the VHS """""shader""""" there was an change, in the previous one i didn't used an real shader, in the previous one i used an VHS vídeo effect, like that one wich YouTubers use on their videos, and just put it on the game with an reduced alpha to make it feels like an VHS stutter effect, yet now i really used an shader to make an better final result, i too make some changes in the saturation of the game but nothing noticeable tho!

Files

Heartless Open Beta.rar 109 MB
Oct 25, 2024

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